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INI File  |  2010-09-05  |  6KB  |  215 lines

  1. [preset00]
  2. fRating=4.000000
  3. fGammaAdj=1.000000
  4. fDecay=1.000000
  5. fVideoEchoZoom=1.000000
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=3
  8. nWaveMode=0
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=100.000000
  22. fWaveScale=0.010000
  23. fWaveSmoothing=0.900000
  24. fWaveParam=1.000000
  25. fModWaveAlphaStart=0.710000
  26. fModWaveAlphaEnd=1.300000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.000000
  29. fZoomExponent=1.000000
  30. fShader=0.000000
  31. zoom=1.000000
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.001000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.650000
  41. wave_g=0.650000
  42. wave_b=0.650000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.002000
  46. ob_r=0.000000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=0.000000
  50. ib_size=0.260000
  51. ib_r=0.250000
  52. ib_g=0.250000
  53. ib_b=0.250000
  54. ib_a=0.000000
  55. nMotionVectorsX=33.152000
  56. nMotionVectorsY=28.799997
  57. mv_dx=0.006000
  58. mv_dy=0.000000
  59. mv_l=2.500000
  60. mv_r=1.000000
  61. mv_g=1.000000
  62. mv_b=0.000000
  63. mv_a=0.000000
  64. wavecode_0_enabled=0
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=0
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=1.000000
  72. wavecode_0_smoothing=0.500000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wavecode_1_enabled=0
  78. wavecode_1_samples=512
  79. wavecode_1_sep=0
  80. wavecode_1_bSpectrum=0
  81. wavecode_1_bUseDots=0
  82. wavecode_1_bDrawThick=0
  83. wavecode_1_bAdditive=0
  84. wavecode_1_scaling=1.000000
  85. wavecode_1_smoothing=0.500000
  86. wavecode_1_r=1.000000
  87. wavecode_1_g=1.000000
  88. wavecode_1_b=1.000000
  89. wavecode_1_a=1.000000
  90. wavecode_2_enabled=0
  91. wavecode_2_samples=512
  92. wavecode_2_sep=0
  93. wavecode_2_bSpectrum=0
  94. wavecode_2_bUseDots=0
  95. wavecode_2_bDrawThick=0
  96. wavecode_2_bAdditive=0
  97. wavecode_2_scaling=1.000000
  98. wavecode_2_smoothing=0.500000
  99. wavecode_2_r=1.000000
  100. wavecode_2_g=1.000000
  101. wavecode_2_b=1.000000
  102. wavecode_2_a=1.000000
  103. shapecode_0_enabled=1
  104. shapecode_0_sides=32
  105. shapecode_0_additive=0
  106. shapecode_0_thickOutline=0
  107. shapecode_0_x=0.500000
  108. shapecode_0_y=0.500000
  109. shapecode_0_rad=0.300000
  110. shapecode_0_ang=0.000000
  111. shapecode_0_r=1.000000
  112. shapecode_0_g=0.000000
  113. shapecode_0_b=0.000000
  114. shapecode_0_a=1.000000
  115. shapecode_0_r2=0.000000
  116. shapecode_0_g2=1.000000
  117. shapecode_0_b2=0.000000
  118. shapecode_0_a2=0.500000
  119. shapecode_0_border_r=1.000000
  120. shapecode_0_border_g=1.000000
  121. shapecode_0_border_b=1.000000
  122. shapecode_0_border_a=0.000000
  123. shape_0_per_frame1=x = 0.5 + 0.2*sin(time*0.5624);
  124. shape_0_per_frame2=y = 0.5+0.2*sin(time*0.8934);
  125. shape_0_per_frame3=r =0.5+0.5*sin(time*0.9431);
  126. shape_0_per_frame4=b2 = 0.5+0.5*sin(time*3.175);
  127. shape_0_per_frame5=g = 1 - 0.1*bass;
  128. shape_0_per_frame6=r2 = 0.5*0.5*sin(1.7823);
  129. shape_0_per_frame7=g2 = 0.5 + 0.5*sin(time*2.32);
  130. shape_0_per_frame8=rad=0.02 + 0.00004*pow(bass+bass,5);
  131. shape_0_per_frame9=ang = 0.1*sin(time) + (rad-0.1)*10;;
  132. shapecode_1_enabled=1
  133. shapecode_1_sides=32
  134. shapecode_1_additive=0
  135. shapecode_1_thickOutline=0
  136. shapecode_1_x=0.500000
  137. shapecode_1_y=0.500000
  138. shapecode_1_rad=0.100000
  139. shapecode_1_ang=0.000000
  140. shapecode_1_r=1.000000
  141. shapecode_1_g=0.000000
  142. shapecode_1_b=0.000000
  143. shapecode_1_a=0.500000
  144. shapecode_1_r2=0.000000
  145. shapecode_1_g2=1.000000
  146. shapecode_1_b2=0.000000
  147. shapecode_1_a2=0.500000
  148. shapecode_1_border_r=1.000000
  149. shapecode_1_border_g=1.000000
  150. shapecode_1_border_b=0.000000
  151. shapecode_1_border_a=0.000000
  152. shape_1_per_frame1=x = 0.5 + 0.2*sin(time*0.6824);
  153. shape_1_per_frame2=y = 0.5+0.2*sin(time*0.934);
  154. shape_1_per_frame3=r =0.5+0.5*sin(time*0.9431);
  155. shape_1_per_frame4=b2 = 0.5+0.5*sin(time*3.675);
  156. shape_1_per_frame5=g = 1 - 0.1*bass;
  157. shape_1_per_frame6=r2 = 0.5*0.5*sin(2.23);
  158. shape_1_per_frame7=g2 = 0.5 + 0.5*sin(time*1.32);
  159. shape_1_per_frame8=rad=0.08 + 0.00001*pow(bass+bass,7);
  160. shape_1_per_frame9=ang = 0.1*sin(time) + (rad-0.1)*10;;
  161. shapecode_2_enabled=1
  162. shapecode_2_sides=32
  163. shapecode_2_additive=0
  164. shapecode_2_thickOutline=0
  165. shapecode_2_x=0.500000
  166. shapecode_2_y=0.500000
  167. shapecode_2_rad=0.100000
  168. shapecode_2_ang=0.000000
  169. shapecode_2_r=1.000000
  170. shapecode_2_g=0.000000
  171. shapecode_2_b=0.000000
  172. shapecode_2_a=0.500000
  173. shapecode_2_r2=0.000000
  174. shapecode_2_g2=1.000000
  175. shapecode_2_b2=0.000000
  176. shapecode_2_a2=0.500000
  177. shapecode_2_border_r=1.000000
  178. shapecode_2_border_g=1.000000
  179. shapecode_2_border_b=1.000000
  180. shapecode_2_border_a=0.000000
  181. shape_2_per_frame1=x = 0.5 + 0.2*sin(time*0.9824);
  182. shape_2_per_frame2=y = 0.5+0.2*sin(time*0.34);
  183. shape_2_per_frame3=v =0.5+0.5*sin(time*0.9431);
  184. shape_2_per_frame4=r2 = 0.5+0.5*sin(time*1.675);
  185. shape_2_per_frame5=g = 1 - 0.1*bass;
  186. shape_2_per_frame6=g2 = 0.5*0.5*sin(1.23);
  187. shape_2_per_frame7=b2 = 0.5 + 0.5*sin(time*1.32);
  188. shape_2_per_frame8=rad=0.02 + 0.00001*pow(bass+bass,5);
  189. shape_2_per_frame9=ang = 0.2*sin(time) + (rad-0.1)*10;;
  190. per_frame_1=xx = sin(time*.13)*.5+.5;
  191. per_frame_2=
  192. per_frame_3=beat = above(bass*bass_att,4.5)+bnot(xx);
  193. per_frame_4=//xx = if(beat,0,xx);
  194. per_frame_5=//x = if(beat,rand(10)*.1,x);
  195. per_frame_6=//y = if(beat,rand(10)*.1,y);
  196. per_frame_7=x = if(beat, max(min(rand( 2 )*.2 -.1+x, 1), 0), x);
  197. per_frame_8=y = if(beat, max(min(rand( 2 )*.2 -.1+y, 1), 0), y);
  198. per_frame_9=zoom = 1-beat*.1;
  199. per_frame_10=wave_x = x;
  200. per_frame_11=wave_y = y;
  201. per_frame_12=wave_mystery = xx*1.7-.5;
  202. per_frame_13=ob_a = beat;
  203. per_frame_14=wave_r= sin(time*.197)*.5+.5;
  204. per_frame_15=wave_g=cos(time*.201)*.5+.5;
  205. per_frame_16=wave_b=sin(time*.215)*.5+.5;
  206. per_frame_17=
  207. per_frame_18=xx=sin(xx*62.82)*.5+.5;
  208. per_frame_19=wave_r = xx+(1-xx)*wave_r;
  209. per_frame_20=wave_g = xx+(1-xx)*wave_g;
  210. per_frame_21=wave_b = xx+(1-xx)*wave_b;
  211. per_frame_22=//wave_b= wave_g;
  212. per_frame_23=//rot = .015;
  213. per_frame_24=monitor = xx;
  214. per_pixel_1=//rot = 0.001*rad;
  215.